Created a 3d model of my head with FaceGen
Adrian Rodriguez rigged it and did some fancy FaceFX graph stuff.
Nicolas Ziegler lent his voice.
I imported .wav files, edited their animation graphs, shoved it all in mattinee.
This is the result.
Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Sunday, August 29, 2010
Thursday, May 27, 2010
Tuesday, May 4, 2010
Allar's Dev Diary #4: Custom Character + Weapon Assets
Just some custom assets I've assembled/created and implemented into my code. They should be replaced with proper artist assets later on but its more of a demonstration of a custom weapon that reloads, animates, plays sound, etc without any ut classes.
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