Sunday, May 23, 2010

Allar's Dev Diary #6: Basic Level

Building a level for my Advanced Level Design class. I'm a programmer so the assets are.... well, yeah.

Anyways, heres the video if you are interested.

http://www.forecourse.com/unreal/TwoRivers3Days/TwoRivers3Days.html

1 comment:

  1. That's an awesome level and idea you've got there. I'm interested in how you did the destructible barricade. Is that made from a physx destructible with a particle effect applied to it?

    Have you though about making the cover slowly break so if the defending team can't break through fast enough they lose places to take cover?

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